Space Quest 1: Roger Wilco in the Sarien Encounter

Space Quest I: Roger Wilco in the Sarien Encounter DOS Front Cover

Developer: Sierra
Publisher: Sierra
Year: 1991
Platform: DOS, Mac, Amiga

Part of the wave of Sierra early 90’s remakes of the first games in all their popular series, Space Quest fared little better than the rest. Though receiving an “upgrade” in interface, sound, and graphics, I found this to be much less charming and enjoyable than the game it was supposed to be improving.

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Castle Adventure

Castle Adventure DOS Main menu

Developer: Kevin Bales
Publisher: Shareware
Year: 1984
Platform: DOS

One of the first graphical adventures I played, Castle Adventure was literally written by a 14 year-old in his mother’s basement using nothing but BASIC for the game and ASCII characters for the graphics. Given the tools used and the year it was made, it was quite an impressive achievement.

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King’s Quest III: To Heir Is Human

King's Quest III: To Heir Is Human Windows Title screen

Developer: Infamous Adventures
Publisher: Infamous Adventures
Year: 2006
Platform: Windows

AGDInteractive wasn’t the only group working on a remake of King’s Quest III. Four years earlier, Infamous Adventures took a stab at it. While it doesn’t have the production values of the former (or would that be the latter?), it’s a faithful adaptation of the original game and sure to please those who liked the original just fine.

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3 Cards To Midnight

3 Cards to Midnight Windows Front Cover

Developer: Big Finish
Publisher: Big Finish
Year: 2009
Platform: Windows

Chris Jones, the creator of the Tex Murphy series, dipped his toe into the casual hidden-object genre. And while for the most part I’m underwhelmed by this type of game, he did a nice job of injecting it with some style and challenge. Rather than simply find a list of objects on the screen, the conceit entails finding a list of words that relate to another word. To wit, if the keyword is “Card” you will want to look for objects such as a shark (for “card shark”) or a key (for “key card”). Think of it as an extra step in your hidden object dalliances.

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Pleurghburg: Dark Ages

Pleurghburg: Dark Ages DOS Title screen, start menu

Publisher: GASPOP Software
Developer: GASPOP Software
Year: 2001
Platform: DOS; Windows

If you’re a Sierra fan who ever wondered what it would be like to combine elements from Police Quest and Manhunter, then you’re decidedly an odd duck. But you’re also in luck, as Pleurghburg (pronunciation: fuck if I know): Dark Ages does just that, providing a tense, gory, exciting adventure.

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Enclosure

Enclosure Windows Title screen

Developer: Femo Duo Entertainment
Publisher: Femo Duo Entertainment
Year: 2004
Platform: Windows

There exists a game development tool that allows one to create adventure games in Sierra’s AGI system, responsible for their first three King’s Quest games as well as most of their adventures prior to 1989. Most of the games that were made were very amateurish, and even the ones I’ve enjoyed are hardly worthy of review. Enclosure is the exception, an engrossing horror adventure worthy of play by anyone who enjoyed adventure games in the 80’s.

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King’s Quest III Redux: To Heir Is Human

King's Quest III Redux: To Heir is Human Windows Main menu

Publisher: AGDInteractive
Developer: AGDInteractive
Year: 2011
Platform: Windows; Mac

Presumably the final remake from AGDInteractive, their retelling of King’s Quest III does a great job updating and enhancing the original game by Sierra while still honoring the primary plot and structure. They changed just enough to keep the game fresh and if you liked the original there’s little doubt you’ll enjoy this as well.

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King’s Quest I: Quest for the Crown (VGA)

King's Quest: Quest for the Crown Windows Front Cover

Publisher: AGDInteractive
Developer: AGDInteractive
Year: 2001
Platform: Windows; Mac; Linux

Originally known as Tierra, AGDInteractive decided to remake some classic Sierra adventure games. They started in 2001 with King’s Quest. It was an interesting choice given that Sierra had already re-released their crown jewel in 1990 with updated graphics and sound. And while in their remake they didn’t quite make this a game worth introducing to a new generation, they most certainly improved upon it, if ever so slightly.

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